|Release date(s)||March 5, 2013 (PC)
August 29, 2013 (Mac)
|Media||DVD, Digital download|
The game brought back the zoning feature, as well as a new multiplayer mode where a group of cities work together or compete in an online region. Curved roads also make their first appearance into the franchise. SimCity began development in the Spring of 2009 .
A new feature is that non-renewable resources are finite, so if a player uses up their resources too quickly, their economy may collapse. However, players can trade resources with other players online. In the demo shown at E3, a mayor from Stoneslow was able to pipe electricity into Taylor City.
Every individual Sim has their own job, personality, education, life expectancy, etc.
The design of the buildings is also customizable, as well as detailed traffic simulation, with cars lit up at night. Roads can be placed in different ways, such as straight, square, arched, freeform (curvy), and circular.
There is no re-shaping of land in this game. In addition, the environmental consequences of running a city will be explored in this game, focusing on global warming and other environmental issues.
Like other aspects of the game, crime is also more detailed. When a Sim commits arson, the player will hear a gasoline being poured and a match being lit, as well as panicked Sims running from the building, some of them on fire.
One unit's behavior, such as moving into a new home and blocking the street with a moving van, could ripple out and cause a traffic jam, that in turn delays the response time of a fire truck attempting to put out a fire, which results in a swath of your city burning. See the video section below for an inside look at the GlassBox engine.
There is also the option for the city to have a super-hero and a super-villain in the Limited Edition version, which is included as part of the Heroes and Villains Set.
Regional play areas that allow co-operative players to collaborate and create Great works. These can benefit the region, such as bringing in more tourists and allowing the purchase of solar power at a reduced cost.
The feature of zoning Residential, Commercial, and Industrial zones return, however players will no longer be able to zone in different densities. Densities are now based on road sizes and traffic around the location of the zoned area.
Online multiplayer features regions that may house multiple cities from a variety of players. Mayors can also work together. In a demo presented at E3, several mayors were able to team up to create an airport. To access online features, players will have to be logged into an EA Origin account. Additionally, launching the game each time will require an internet connection and be logged in to Origin.
In Update 10, a new offline mode was introduced, allowing the player to play in single-player, and also allowing the player to switch between single-player and multiplayer at will. 
Like in SimCity 4, the player can summon disasters by using the disasters tab. In multiplayer mode, disasters have to be unlocked by completing achievements. In singleplayer mode, disasters are unlocked automatically, as achievements cannot be earned in singleplayer mode.
The disasters in SimCity (2013) are:
- Meteor strike
- UFO encounter
- Big lizard
- Zombie attack
- Outworlder 6 (requires Cities of Tomorrow)
Notable gameplay differences
Italics denote former gameplay differences.
- Always online connection to Origin (EA servers)
- Multiplayer is supported and is provided as invite only or public/free join.
- Cloud saving allows the player to pick up their game from any computer, but not able to load an earlier version of the city in case of disasters.
- No industry types in RCI meter. Industry types are determined by separate "Industrial Tech" level.
- Absence of terraforming.
- Absence of agriculture.
- Absence of subways.
- Addition of streetcars, dirt roads, and free-form roads.
- Pre-designed maps and population road connections.
- Zoning density is no longer controlled by zoning, instead it is now controlled by the road type.
- Modular utility buildings that can be physically improved with additional functionality.
- Player doesn’t have direct control over a civic buildings funding. Player can turn a whole building on/off and/or add/remove Modules.
- Size of the maps is 2 km by 2 km (Comparable to SimCity 4 medium size).
- Any player can join up to a maximum of 2 to 16 cities in a region at a time.
- Players can specialize in six main categories: Mining, Drilling, Gambling, Electronics, Trade and Culture.
- Players can compete on global leaderboards.
- Players can earn achievements.
- Players can trade on the global market.
- Smaller cities and less population possible.
There are four versions of SimCity (2013) available:
- Standard Edition: The base game with all the features listed above.
- Limited Edition: Only available through pre-order, includes the Heroes and Villains Set. Players pre-ordering on Origin also receive the Plumbob Park set.
- Digital Deluxe (Origin only): Only available on the Origin website. Includes the Heroes and Villains set found in Limited Edition as well as three European City packs: British, France and German. Players pre-ordering on Origin also receive the Plumbob Park set, as with the Limited Edition.
- Collector's Edition: Contains the British set (UK only), France set (France only), German set (Germany only), and a steelbook.
- Main article: Downloadable content
- Heroes and Villains Set (included with the Limited and Digital Deluxe editions)
- Plumbob Park (Available only as an Origin exclusive bundled by pre-ordering the game)
- British City Set ($9.99, included with the Digital Deluxe edition)
- France City Set ($9.99, included with the Digital Deluxe edition)
- German City Set ($9.99, included with the Digital Deluxe edition)
- Amusement Park Set ($9.99)
- Nissan Leaf Charging Station (Currently available free of charge on Origin)
- Attractions Set (Currently available as a promotion from EA and Crest and Oral-B; Players need to redeem a code from a specially marked Crest or Oral-B product. Also available for free through Update 9)
- Airships Set ($8.99)
- House of Worship Set (Free through Update 7)
- Roman Casino Set (Free through Update 8)
- Progressive Insurance Set (Free)
Country-specific downloadable contents
These DLCs are only available in specific countries in Europe. 
- Media Markt Set
- Metro Set
- Telia Set
- Play Set
- Micromania Set
- Red Cross Set ($9.99, only available to players located in Denmark, Finland, France, Germany, Italy, Norway, Spain, Sweden, United Kingdom, and the United States)
- SimCity: Cities of Tomorrow ($29.99, Paid expansion, released on November 12th, 2013. Includes 4 new maps free to all users.)
Reception and Legacy
SimCity received mostly mixed to negative reviews on release, mostly due to the always online requirement, severe technical issues at launch, and the lengthy delay between server restorations. 
Almost every review of the game had negatively reviewed the game's always online requirement, most citing that taking an offline single player series and forcing players to play online weather they want to or not was not a good idea. IGN Stated in their comments on a review: "What will happen in 5 years when EA shuts the servers down? You can no longer play the game you worked so hard in with progress, and paid $60 for."
Currently, the game is the lowest rated SimCity title to date, even behind Societies, which was noted for its negative reception from fans.
Due to the severe backlash and negative reviews due to the always online requirement of SimCity, On May 6th 2013, EA and Maxis revealed The Sims 4, which will release in early 2014. Maxis stated in a video that the reason The Sims 4 will not require internet and will not have online features is to avoid another fan backlash, as EA and Maxis were not expecting such a huge backlash over the online requirement of SimCity. They also revealed in a video that The Sims 4 will use the same engine SimCity uses GlassBox, and hinted at the possibility of a feature SimCity 4 and The Sims 2 had, where the player could make a city layout in SimCity 4, and use it in The Sims 2. They hinted that may be implemented at a later date. 
- ↑ https://twitter.com/oceanquigley/status/295326389350064128
- ↑ http://www.simcity.com/en_US/blog/article/simcity-offline-play-now-available-for-pc-and-mac
- ↑ http://www.beyondsims.com/47655/simcity-dlcs-for-specific-countries/
- ↑ http://en.wikipedia.org/wiki/SimCity_(2013_video_game)#Reception
- ↑ http://www.guardian.co.uk/technology/2013/may/07/sims-4-announced-maxis
|Main series||SimCity (Classic) · SimCity 2000 · SimCity 3000 (Unlimited) · SimCity 4 (Rush Hour · Deluxe Edition · The SimCity Box) · SimCity (2013) (Cities of Tomorrow · Plus Edition)|
|Console games||SimCity (SNES) · SimCity 2000 · SimCity 64 · SimCity DS · SimCity Creator (DS)|
|Spin-offs||SimCopter · Streets of SimCity · SimTown · SimCity Societies (Destinations · Deluxe Edition · The SimCity Box) · The Sims Carnival: SnapCity · SimCity Social|