SimCity
Advertisement
This section is in need of additional information. You can help SimCity Wiki by expanding this section.
For other uses, see Police station (disambiguation).

A police station is used to combat various levels of crime. 

SimCity[]

SimCity (SNES)[]

Police stations and Police HQ are buildings placed in SimCity (SNES).

Police stations have a similar function to their counterparts in other SimCity versions in their use to control crime. Their ability to do this decreases over an increasing radius, and through budget cuts.

Special Buildings[]

After placing a certain number of police stations, the player will be given the opportunity to place a Police HQ, which has an extended coverage area. This can be unlocked several times.

Gallery[]

SimCity 2000[]

Police stations are available in SimCity 2000 at a cost of $500 per station and $100 maintenance per year per station. They help to keep the streets of your city safe. Without them, crime would increase significantly and your Sims would be unhappy. As a result, they would eventually leave. Police stations are easily recognized by their bright blue coloring and the large shield emblem on each side of the building. The crime-reducing effect of police stations is most significant at the station itself, tapering off slowly as you move further and further away from it, until the effect disappears completely. As seen from the map, this area of effect is circular. For these reasons, it's generally unwise to build police stations (or any city service buildings, for that matter) near the edge of your city's map. If you do this, a portion of the area of effect of the building will fall off the map, reducing the overall effect of the building. This does not come with a corresponding reduction in costs. Additionally, it's a good idea to try and pattern the construction of these and other similar buildings so that you get an even coverage throughout your city. Since crime has a negative effect on land values, police stations are essential to maintaining high land values. You'll find that Sims readily build next to these structures.

SimCity 3000[]

This section is in need of additional information. You can help SimCity Wiki by expanding this section.
For other uses, see Police station (disambiguation).

SimCity 4[]

Main article: Police buildings in SimCity 4

These reduce crime in an area outlined by a blue circle, when placing a police station. The circle becomes smaller the less funding it gets, and bigger the more funding it gets.

SimCity (2013)[]

Patrol cars respond to crime in progress and arrest the criminals, if they can catch them! Police bring arrested criminals to the station to be rehabilitated in jail cells. The Police Station suppresses crime nearby.
  • Jail cells: 10
  • Patrol cars: 2
  • Patrol rate: Every 60 minutes
  • Raises medium wealth land value
  • Cost: §30,000 Upkeep: -§400/hr
Police station (SimCity (2013))

The police station is a ploppable building in SimCity (2013) which is, just like previous games, used to combat various levels of crime. There are 5 modules available that provide added coverage, capacity and indirect effects to the abilities of the police force.  A standard police station comes with 2 patrol cars and 10 jail cells.  Employees must be hired from population for station to operate.

The upgraded version of the police station is the Police Precinct. There is also a french themed French Police Station, available through the France City Set DLC.

Modules[]

  • Police Station Flagpole: Every police station needs this to show their patriotism!
    • Cost: §20 Upkeep: No cost
  • Police Station Sign: Criminals are a superstitious, cowardly lot. Strike fear into their hearts.
    • Cost: §200 Upkeep: No cost
  • Patrol Car Lot: Increase your police presence with extra patrol cars.
    Spark 2013-12-26 18-26-28
    • Patrol cars: 2
    • Patrol rate: Every 60 minutes
    • Cost: §10,000 Upkeep: -§225/hr
  • Jail cells (Ground floor): Meager accommodations for criminals. Criminals are rehabilitated after several days. Must be plopped on the ground.
    • Cost: §15,000 Upkeep: -§300/hr
  • Jail cells (Top floor): Meager accommodations for criminals. Criminals are rehabilitated after several days. Cannot be plopped directly on the ground.
    • Cost: §15,000 Upkeep: -§300/hr
Advertisement